Focus Area: Byte Into Science
5th Grade
Day 1- Thinking Like a Computer
1. Vocabulary:
1. computational thinking: a problem solving method that uses computer science techniques
2. algorithm: a process or set of rules to be followed in calculations or other problem-solving operations, especially by a computer
3. computer: a general purpose device that can be programmed to carry out a set of arithmetic or logical operations (example: computations)
4. computing: any goal-oriented activity requiring, benefiting from, or creating
5. computer science: the scientific and practical approach to computation and its applications
1. computational thinking: a problem solving method that uses computer science techniques
2. algorithm: a process or set of rules to be followed in calculations or other problem-solving operations, especially by a computer
3. computer: a general purpose device that can be programmed to carry out a set of arithmetic or logical operations (example: computations)
4. computing: any goal-oriented activity requiring, benefiting from, or creating
5. computer science: the scientific and practical approach to computation and its applications
2. Lesson:
Program the Teacher
Program the Teacher
- What did you learn from the 'Program the Teacher' activity?
- How does it relate to computer science?
3. Activity:

Go to Code Studio (https://studio.code.org/s/20-hour) and go to Stage 2: The Maze
Click on lesson 1. Complete Lessons 1-20
Click on lesson 1. Complete Lessons 1-20
4. Wrap-Up:
- What are your takeaways from today's activities?
- What activities/topics would you like to cover by the end of this focus area?